我想做一个类似于DNF单机版贰的单机游戏,或者csoldjb那种的单机游戏。。但不想模仿网络游戏。怎么做?

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热心网友

  #include <amxmodx>
  #include <amxmisc>
  #include <cstrike>
  #include <fakemeta>
  #include <hamsandwich>
  #include <engine>
  #include <metahook>
  #include <nst_zombie>
  #define PLUGIN_NAME "HP AT工具"
  #define PLUGIN_VERSION "2.0"
  #define PLUGIN_AUTHOR "Why"
  enum (+= 100)
  {
  TASK_COUNT
  }
  new health_level[32] = 1
  new g_attack[32]={100,...}
  new g_atlevel[32] = 1
  new count
  new g_canhp[33]={1,...}
  new g_timer[33],g_timerS[33]
  new const hud_hp30[] = "hp30"
  new const hud_hp100[] = "hp100"
  new const hud_respawn[] = "respawn"
  new God[33]=1
  new round_end
  public plugin_init()
  {
  register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
  register_concmd("hp","up_hp")
  register_concmd("at","up_at")
  register_concmd("hp30","hp30")
  register_concmd("hp100","hp100")
  register_concmd("respawn","respawn")
  register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
  register_logevent("logevent_round_end", 2, "1=Round_End")
  register_event("ResetHUD", "newRound", "b")
  //register_event("SendAudio", "ter_win", "a", "2=%!MRAD_terwin")
  //register_event("SendAudio", "ct_win", "a", "2=%!MRAD_ctwin")
  RegisterHam(Ham_Spawn, "player", "fw_PlayerSpawn", 1)
  register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
  }
  能看懂么、、看懂的话就教给你
  看不懂就在学几年数学、、
  初中好好学习数学、、想做这玩意数学必须好、

热心网友

……这个,你首先要有过硬的技术啊,没技术再怎么样也是白搭。(LZ你学过吗?)
其次,可以请教csoldjb本人,他是csoldjb吧吧主。
其他的我帮不了你。总之,一个人只能创造小游戏,一个团队才能创造一个大游戏。
祝你能实现梦想!

热心网友

  #include <amxmodx>
  #include <amxmisc>
  #include <cstrike>
  #include <fakemeta>
  #include <hamsandwich>
  #include <engine>
  #include <metahook>
  #include <nst_zombie>
  #define PLUGIN_NAME "HP AT工具"
  #define PLUGIN_VERSION "2.0"
  #define PLUGIN_AUTHOR "Why"
  enum (+= 100)
  {
  TASK_COUNT
  }
  new health_level[32] = 1
  new g_attack[32]={100,...}
  new g_atlevel[32] = 1
  new count
  new g_canhp[33]={1,...}
  new g_timer[33],g_timerS[33]
  new const hud_hp30[] = "hp30"
  new const hud_hp100[] = "hp100"
  new const hud_respawn[] = "respawn"
  new God[33]=1
  new round_end
  public plugin_init()
  {
  register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
  register_concmd("hp","up_hp")
  register_concmd("at","up_at")
  register_concmd("hp30","hp30")
  register_concmd("hp100","hp100")
  register_concmd("respawn","respawn")
  register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
  register_logevent("logevent_round_end", 2, "1=Round_End")
  register_event("ResetHUD", "newRound", "b")
  //register_event("SendAudio", "ter_win", "a", "2=%!MRAD_terwin")
  //register_event("SendAudio", "ct_win", "a", "2=%!MRAD_ctwin")
  RegisterHam(Ham_Spawn, "player", "fw_PlayerSpawn", 1)
  register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
  }
  能看懂么、、看懂的话就教给你
  看不懂就在学几年数学、、
  初中好好学习数学、、想做这玩意数学必须好、

热心网友

……这个,你首先要有过硬的技术啊,没技术再怎么样也是白搭。(LZ你学过吗?)
其次,可以请教csoldjb本人,他是csoldjb吧吧主。
其他的我帮不了你。总之,一个人只能创造小游戏,一个团队才能创造一个大游戏。
祝你能实现梦想!

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